Image exploitation
A GPU image chain and multi-panel workspace built for analysts who live in imagery.
- WebGL2 rendering with nearest, bilinear, bicubic and Lanczos-3 resampling
- DRA, stretches, tone curves, LUTs, CLAHE, sharpen, edge, median and morphology filters
- Linked 1–4 panel windows, magnifier, overview, bookmarks and jump-to-coordinate
- North-up, up-is-up and shadows-down rotation
- Swipe, porthole, flicker, blend and two-colour change comparison
- Ortho on the fly, virtual mosaics, pan-sharpening
- Record comparisons to WebM or GIF